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@Phil @Alan Premise - Influence Maps - Character Design

I did a influence maps in order to have basic shapes of real animals to work with the voice recordings that I did and design my characters for this project

Comments

  1. Hi - In essence all of these are good choices. However, it would be better to make your decisions based alongside your audio. For example, create a folder of 'possible creatures' so that you are aware of what is in the oceans / on beaches - giving you a range of choices. Then listen to your audio and try to match them up - what makes the funniest/most appropriate/inappropriate match up? Alongside that, create a second influence map(s) that explores cartoon/character design/style. Overall, the three things...audio, creature, and style/design will give you 'characterisation (personality)'.

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  2. Hi @Alan,
    Thanks for the quick feedback, I'm thinking about creating more influences for more animals such as options and edit all of the good recordings perhaps I will be able to look at all of them while listening to the audio so I will be able to do some thumbnails after I want to post 4 things:

    1.Audios edited

    2.Images of the animals as targets

    3.References Character / Style/ Design

    4.Thumbnails

    Is that the right way?
    Is that what you mean?

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  3. Hi Filipe...

    I would create three posts...

    1: All Edited Audio(s)
    2: Real Creatures & Character Design Research/examples (can create two PDF doc's to stop the post being too long).
    3: Each edited audio clip alongside a choice of creature(s).

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  4. Basically - Here are all of my edited audio clips together in one post. Here are the creatures and style I might use in a (the next) post. Here is the creature I might use for this part of the audio, then the next part/creature, and so on in the final post. Hope that makes sense?

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  5. Hi Alan thanks for this great feedback

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